Recently, I was asked by a friend of mine how to add subtitles to his animations.
Thus, I present to you, featuring the amazing voice talents of a certain Martin, a little fla (Flash 8) that has a basic subtitle system laid out.
Enjoy.
See more of Martin at Newgrounds.
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Head on over to Joypod, and have a listen.
Then, send any old rubbish via email to them.
They asked for it, comment with links, send them pictures, record yourself dancing and send it in, anything.
If you’re unable to find anything to send, send a picture of an egg to Michael. Trust me. It’s the right thing [...]
Well, in the last post I did tell you we’d be seeing more from Michael J Williams, and… here is that very same more!
He’s taken it upon himself to rewrite the Avoiding game tutorial series into AS3, I know I’ll be following it, so should you!
Click continue reading to view the tutorial.
Thanks to Michael, bookmark his site!
It’s been a while since I’ve written anything, yes, but hopefully I can redeem myself with part 4 of the avoiding game tutorial! I’ll be showing you how to make your enemies come from 4 different directions (and how to randomise which direction they move in each time) and also, thanks to egdcltd on the forums, how to randomise the size of your enemies. (I recommend you go and see the Avoiding game showoff thread on the forum, you’ll see how others have taken the tutorial and modified it to their own needs, and a few little questions have been answered there too). Anyway, on with the tutorial!
I shall be back late Thursday (BST)
I’ll be answering comments until Tuesday (I’ll have net access, but no Flash ’till then) and then no access at all until I return.
This time I’m going away purely to SFZero, so I’ll have some shenanigans to post up when I return.
I -might- write some content whilst I’m away, [...]
MrSunStudios
Now, I’m sure you all check back everyday there already, don’t you? If not, you should do!
As an example of the excellent writing, here are the first 5 compiled articles on improving your Flash game development:
When to Use Storylines in Flash Games
34 Tips on Getting your Flash Game Sponsored
Efficient Flash Game Development
50 [...]
Well, whilst you’ve all been a’following our tutorials on creating an avoiding game, I’ve been hard at work developing my own…. Prox, short for Proximity. An avoiding game which is vastly different to the one created with the tutorial, and is an example of taking a tutorial and running with it, to create your own [...]
Welcome to part the third of this series of tutorials on creating an avoiding game, I hope all is well so far with your games (remember, I reply to comments and emails if I can!) and we’re ready to advance the game slightly more. In this segment of the tutorial, I’ll show you how to control the number of enemies dynamically with a variable on the frame.
So, you think you’ve got a pretty decent game on your hands, what next? Release it and smile at rankings and comments? Or make a bit of cash out of it? I thought that might interest you…
Well, let’s have a look at ways of monetising your Flash games, and some useful links.
Sponsorship
This is very much [...]

